img Leseprobe Leseprobe

Making the literary-geographical world of Sherlock Holmes

The game is afoot

David McLaughlin

EPUB
ca. 99,99
Amazon 69,74 € iTunes Thalia.de Hugendubel Bücher.de ebook.de kobo Osiander Google Books Barnes&Noble bol.com Legimi yourbook.shop Kulturkaufhaus ebooks-center.de
* Affiliatelinks/Werbelinks
Hinweis: Affiliatelinks/Werbelinks
Links auf reinlesen.de sind sogenannte Affiliate-Links. Wenn du auf so einen Affiliate-Link klickst und über diesen Link einkaufst, bekommt reinlesen.de von dem betreffenden Online-Shop oder Anbieter eine Provision. Für dich verändert sich der Preis nicht.

University of Wales Press img Link Publisher

Ratgeber / Sammeln, Sammlerkataloge

Beschreibung

In the second half of the twentieth century, American readers of Arthur Conan Doyle’s Sherlock Holmes stories – known as Sherlockians – worked together to create a ‘world of Sherlock Holmes’ that crossed the boundary between reality and fiction. This book applies an innovative literary-geographical lens, informed both by geographical theories of spatiality as a process and literary scholarship readers’ active roles in making stories happen, to define the contours of a world in which the ontological boundary ordinarily assumed between the actual and the fictional bend, blur and break. Drawing extensively on the University of Minnesota’s Sherlock Holmes Collections, the world’s largest archive of Sherlockiana, this book aims to shine light on Sherlockian activities in the mid- to late-twentieth century. This is a relatively understudied but creatively rich period, in which the imaginative foundations of the fandom as we know it were laid. In these years, the world of Sherlock Holmes was collectively created by readers through a variety of textual and embodied practices: writing, mapping, playing and walking.

Weitere Titel von diesem Autor
Weitere Titel in dieser Kategorie

Kundenbewertungen

Schlagwörter

literary, geographical, David, McLaughlin, world, afoot, Making, Holmes, is, Sherlock, game, of