img Leseprobe Leseprobe

Leon Levels Up

Paul Coccia

EPUB
ca. 7,49

Orca Book Publishers img Link Publisher

Kinder- und Jugendbücher / Kinderbücher bis 11 Jahre

Beschreibung

Key Selling Points

  • Twelve-year-old Leon must beat a virtual-reality video game when a glitch puts him and his friend in real-life danger.
  • This story looks at themes of loneliness, self-esteem and self-acceptance.
  • Virtual-reality gaming is popular and the technology continues to advance. Although the specific technology in the book doesn’t exist (yet), it explores what could be possible in the future.
  • This story will appeal to gamers, aspiring programmers, tech enthusiasts and fantasy lovers alike.
  • This is Paul Coccia’s third hi-lo book with Orca, following Cub in the Orca Soundings line and I Got You Babe in the Orca Currents line.
  • Enhanced features (dyslexia-friendly font, cream paper, larger trim size) to increase reading accessibility for dyslexic and other striving readers.

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Schlagwörter

elf archer, online streaming, video games, nanobot technology, coding and programming, ultra-readable, self-acceptance, dyslexia-friendly, immersive experience, hi-lo, dragon, AI, artificial intelligence, fast-paced, nerd, ogres and hags, friendship, saving the prince, gameplay, low reading level, self-esteem, language-based learning difficulty, quick reads, fantasy adventure, high-interest, dungeon busters, short novels, MMORPG, gamers, virtual reality